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Quick Information
A stylized forest sandbox for Godot 4.6 featuring deterministic biome scattering, editable paint masks, billboard LOD generation, procedural terrain, wind-reactive foliage, dynamic grass, layered shader sky, and compositor-based sun shafts.
Godot Procedural Forest Demo
Demo of procedural terrain and foliage generation
Addons
- Godot Uniplayer (https://github.com/GamesNotDeveloped/godot-uniplayer/)
- Godot Debug Menu (https://github.com/godot-extended-libraries/godot-debug-menu)
- Custom Biomes addon (initial implementation)
Assets
Models
All models are downloaded from sketchfab.com. Textures and materials are slightly tuned for the project. Check license.txt files for license information.
Grass
Grass texture and shadres are taken from SimpleGrassTextured asset from IcterusGames (MIT licensed)
Music
Sigma Music Art - Horror Scene Tension Music https://pixabay.com/music/horror-scene-tension-tension-music-503993/ License: Pixabay Content License (https://pixabay.com/service/license-summary/)
Panorama sky
Autumn Field Pure Sky (https://polyhaven.com/a/autumn_field_puresky) License: CC0 (https://polyhaven.com/license)
LUT
Created with Krita by GamesNotDeveloped
License
This work is licensed under CC BY 4.0. To view a copy of this license, visit https://creativecommons.org/licenses/by/4.0/ CC-BY-4.0 (https://creativecommons.org/licenses/by/4.0/)
A stylized forest sandbox for Godot 4.6 featuring deterministic biome scattering, editable paint masks, billboard LOD generation, procedural terrain, wind-reactive foliage, dynamic grass, layered shader sky, and compositor-based sun shafts.
Reviews
Quick Information
A stylized forest sandbox for Godot 4.6 featuring deterministic biome scattering, editable paint masks, billboard LOD generation, procedural terrain, wind-reactive foliage, dynamic grass, layered shader sky, and compositor-based sun shafts.