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Install via Godot
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Quick Information
A plugin for the Godot game engine that provides a simple drag-and-drop networking interface that requires as little code as possible.It includes a Networking Global that provides a higher-level networking API and a new node called NetworkSyncer that handles variable syncing for Scenes.Features:-Client-Server and Peer-to-Peer network support-Interpolation-Example lobby and demo-Dynamic object creation and deletion
A plugin for the Godot game engine that provides a simple drag-and-drop networking interface that requires as little code as possible.
It includes a Networking Global that provides a higher-level networking API and a new node called NetworkSyncer that handles variable syncing for Scenes.
Features:
-Client-Server and Peer-to-Peer network support
-Interpolation
-Example lobby and demo
-Dynamic object creation and deletion
Reviews
Quick Information
A plugin for the Godot game engine that provides a simple drag-and-drop networking interface that requires as little code as possible.It includes a Networking Global that provides a higher-level networking API and a new node called NetworkSyncer that handles variable syncing for Scenes.Features:-Client-Server and Peer-to-Peer network support-Interpolation-Example lobby and demo-Dynamic object creation and deletion