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Advanced Model Import (4.6+)

An asset by syvies-gd
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syvies-gd
Advanced Model Import (4.6+)

Advanced model import options for Godot 4.6+.Extract meshes and materials or replace materials in bulk.Key Features:- Extract all meshes from multiple models.- Extract all materials from multiple models.- Set external materials for multiple models.- See the affected model's paths depending on your selection in the FileSystem Dock.

Supported Engine Version
4.6
Version String
0.2.0
License Version
MIT
Support Level
community
Modified Date
4 days ago
Git URL
Issue URL


Advanced Model Import icon
Advanced Model Import

A Godot 4.6+ plugin adding some bulk model import options.

Key FeaturesHow To UseInstallDownloadCreditsLicense

Key Features

  • Extract all meshes from multiple models.
  • Extract all materials from multiple models.
  • Set external materials for multiple models.
  • See the affected model's paths depending on your selection in the FileSystem Dock.

How To Use

Screen capture of the plugin's dock

Extract Meshes

When selecting the option to extract meshes from models, you'll have access to additional options:

Option Description
Meshes Name Decide on whether to use the name of the original mesh or the name of the MeshInstance3D node for the extracted meshes.
Mirror Directory Structure If you have subfolders in your selection, the extraction paths will try to mirror the directory structure in the destination folder.
Meshes Extract Path The path to the destination folder for the extracted meshes.

[!WARNING] The path to the destination folder is mandatory when this option is selected.

Extract Materials

When selecting the option to extract materials from models, you just need to provide the path to the destination folder in Materials Extract Path field.

[!WARNING] The path to the destination folder is mandatory when this option is selected.

Replace Materials

When selecting the option to extract materials from models, you'll need to provide two informations per material:

  • The material name in the meshes.
  • The path to the replacing material Resource.

[!TIP] Some asset packs may have models with similar materials with different names, you can add the same material path for multiple material names.

[!WARNING] The material Resource path is mandatory for each material name entry.

Install

You can install it via the Asset Library or import the content of the downloaded .zip in your Godot project.

Make sure that the path to the plugin is res://addons/advanced_model_import/plugin.cfg.

Download

Credits

[!NOTE] Inspired by dragon1freak's Bulk Model Manager.

License

MIT

Advanced model import options for Godot 4.6+.
Extract meshes and materials or replace materials in bulk.

Key Features:
- Extract all meshes from multiple models.
- Extract all materials from multiple models.
- Set external materials for multiple models.
- See the affected model's paths depending on your selection in the FileSystem Dock.

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Quick Information

0 ratings
Advanced Model Import (4.6+) icon image
syvies-gd
Advanced Model Import (4.6+)

Advanced model import options for Godot 4.6+.Extract meshes and materials or replace materials in bulk.Key Features:- Extract all meshes from multiple models.- Extract all materials from multiple models.- Set external materials for multiple models.- See the affected model's paths depending on your selection in the FileSystem Dock.

Supported Engine Version
4.6
Version String
0.2.0
License Version
MIT
Support Level
community
Modified Date
4 days ago
Git URL
Issue URL

Open Source

Released under the AGPLv3 license

Plug and Play

Browse assets directly from Godot

Community Driven

Created by developers for developers