Install Asset
Install via Godot
To maintain one source of truth, Godot Asset Library is just a mirror of the old asset library so you can download directly on Godot via the integrated asset library browser
Quick Information
Adds Constructive Solid Geometry blocks with configurable colors and styles for dev textures(Textures use triplanar mapping and thus scale nicely)You can use them for Grayboxing/Blockouts etc.Uses Kenny's prototype textures, which you can find herehttps://kenney.nl/assets/prototype-textures (CC0)
Godot Dev Blocks
A set of constructive solid geometry devblocks with configurable Kenney's prototype textures
This package includes CSGs with the ability to toggle between colors and styles of dev textures.
See this page for the full texture package that also contains vectors.
Support the texture artist to create more free game assets:
Installation
Using the Asset Library
- Open the Godot editor.
- Navigate to the AssetLib tab at the top of the editor and search for "prototype csgs".
- Install the Prototype CSGs addon. Keep all files checked during installation.
- Blocks should now be available (
addons/proto-csgs/*.tscn
).
Manual installation
Manual installation lets you use pre-release versions of this add-on by
following its master
branch.
- Clone this Git repository:
git clone https://github.com/Manonox/godot-proto-csgs.git
Alternatively, you can download a ZIP archive if you do not have Git installed.
- Move the
addons/
folder to your project folder.
Usage
Instanciate csg blocks from the addons/proto-csgs/
folder, go wild.
License
Copyright © 2024 Manonox
Licensed under CC0 1.0 Universal, see LICENSE.txt for more information.
Adds Constructive Solid Geometry blocks with configurable colors and styles for dev textures
(Textures use triplanar mapping and thus scale nicely)
You can use them for Grayboxing/Blockouts etc.
Uses Kenny's prototype textures, which you can find here
https://kenney.nl/assets/prototype-textures (CC0)
Reviews
Quick Information
Adds Constructive Solid Geometry blocks with configurable colors and styles for dev textures(Textures use triplanar mapping and thus scale nicely)You can use them for Grayboxing/Blockouts etc.Uses Kenny's prototype textures, which you can find herehttps://kenney.nl/assets/prototype-textures (CC0)