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Quick Information
Turn-based combat Addon
a JRPG turn based combat system that is supposed to be a drop in solution for godot 4.6
Supported Engine Version
4.6
Version String
0.3
License Version
MIT
Support Level
community
Modified Date
18 days ago
Git URL
Issue URL
JRPG Combat Addon
In development
About
A modulat JRPG combat addon for Godot 4.6 that is meant to be a plug and play solution for developers who want to focus on other parts of their game but still want this type of combat in their game.
Features
Done:
- turn manager
- Base Character resources (Base character script for you to make your characters function with the addon)
- Base Skill resources (Base skil script for you to make your skills function with the addon)
- Multiple enemies and friendlies: you have the option to use more than just 1V1 battles
- Turn Progression:
- per team
To-Do:
- Turn Progression:
- per character with strict order (choice between per team or ally1,enemy1,ally2,enemy2,ally3,enemy3,ETC)
- per character with strict order based on stats
- per character with loose order based on stats (this means that the stat can be influenced mid battle by skills and effect the turn order)
- background based on location
- per turn effect from skill (example fire that adds a burn to the enemy for X amount of turns)
- effect based on battle start location (if you want the enviroment to effect the battle in any way)
- Easily replacable UI?[^1]
- enemy replacements with wave system option? [^1] [^1]: these functions might not make it to the final addon
Getting started
Go to the Wiki for the installation and starting guide
a JRPG turn based combat system that is supposed to be a drop in solution for godot 4.6
Reviews
Quick Information
Turn-based combat Addon
a JRPG turn based combat system that is supposed to be a drop in solution for godot 4.6
Supported Engine Version
4.6
Version String
0.3
License Version
MIT
Support Level
community
Modified Date
18 days ago
Git URL
Issue URL