A demo showing how a 2D scene can be shown within a 3D one using viewports.Language: GDScriptRenderer: GLES 2
Quick Information
This demo showcases how to save a simple game with each serialization format supported by Godot:- ConfigFile- JSONMore formats may be added in the future.For more information, see this documentation article: https://docs.godotengine.org/en/latest/tutorials/io/saving_games.htmlLanguage: GDScriptRenderer: GLES 2
Saving and Loading (Serialization)
This demo showcases how to save a simple game with each serialization format supported by Godot:
- ConfigFile
- JSON
More formats may be added in the future.
For more information, see this documentation article: https://docs.godotengine.org/en/latest/tutorials/io/saving_games.html
Language: GDScript
Renderer: GLES 2
Check out this demo on the asset library: https://godotengine.org/asset-library/asset/891
Screenshots

This demo showcases how to save a simple game with each serialization format supported by Godot: - ConfigFile - JSON More formats may be added in the future. For more information, see this documentation article: https://docs.godotengine.org/en/latest/tutorials/io/saving_games.html Language: GDScript Renderer: GLES 2
Reviews
Quick Information
This demo showcases how to save a simple game with each serialization format supported by Godot:- ConfigFile- JSONMore formats may be added in the future.For more information, see this documentation article: https://docs.godotengine.org/en/latest/tutorials/io/saving_games.htmlLanguage: GDScriptRenderer: GLES 2