Check out our latest project ✨ OpenChapter.io: free ebooks the way its meant to be 📖

Saving and Loading (Serialization)

An asset by Godot Engine
The page banner background of a mountain and forest

Quick Information

No ratings yet
Saving and Loading (Serialization) icon image
Godot Engine
Saving and Loading (Serialization)

This demo showcases how to save a simple game with each serialization format supported by Godot:- ConfigFile- JSONMore formats may be added in the future.For more information, see this documentation article: https://docs.godotengine.org/en/latest/tutorials/io/saving_games.htmlLanguage: GDScriptRenderer: GLES 2

Supported Engine Version
3.5
Version String
3.5-9e68af3
Support Level
featured
Modified Date
3 years ago
Git URL
Issue URL
Download ZIP

Saving and Loading (Serialization)

This demo showcases how to save a simple game with each serialization format supported by Godot:

  • ConfigFile
  • JSON

More formats may be added in the future.

For more information, see this documentation article: https://docs.godotengine.org/en/latest/tutorials/io/saving_games.html

Language: GDScript

Renderer: GLES 2

Check out this demo on the asset library: https://godotengine.org/asset-library/asset/891

Screenshots

README Screenshot

This demo showcases how to save a simple game with each serialization format supported by Godot: - ConfigFile - JSON More formats may be added in the future. For more information, see this documentation article: https://docs.godotengine.org/en/latest/tutorials/io/saving_games.html Language: GDScript Renderer: GLES 2

Reviews

0 total reviews
No ratings yet

Your Rating

How do you rate this asset?
Headline must be at least 3 characters but not more than 50
Review must be at least 5 characters but not more than 500
Please sign in to add a review

Quick Information

No ratings yet
Saving and Loading (Serialization) icon image
Godot Engine
Saving and Loading (Serialization)

This demo showcases how to save a simple game with each serialization format supported by Godot:- ConfigFile- JSONMore formats may be added in the future.For more information, see this documentation article: https://docs.godotengine.org/en/latest/tutorials/io/saving_games.htmlLanguage: GDScriptRenderer: GLES 2

Supported Engine Version
3.5
Version String
3.5-9e68af3
Support Level
featured
Modified Date
3 years ago
Git URL
Issue URL
Download ZIP

Open Source

Released under the AGPLv3 license

Plug and Play

Browse assets directly from Godot

Community Driven

Created by developers for developers