Install via Godot
To maintain one source of truth, Godot Asset Library is just a mirror of the old asset library so you can download directly on Godot via the integrated asset library browser
Game Jolt API for Godot
Only support authenticating(fancy version of checking if username and token are correct), querying users and trophies plus granting and revoking trophies as of this release. Uses
yield() to avoid signal/callback hell.
How to install
Download this plugin, put it into your project and enable it in your project settings. It should then be available as a singtleton.
How to use
Most functions in the API(except one) uses
yield() to wait for API requests, etc. so you have to also use
yield() when calling them.
var success = yield(GameJolt.authenticate("Username", "SuperSecretToken"), "completed")
What about documentations?
Use Game Jolt's Game API in your Godot game.