Screenshot queue

An asset by fractilegames
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Quick Information

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Screenshot queue icon image
fractilegames
Screenshot queue

Take in-game screenshots without visible pauses or frame time spikes. Queues screenshots and writes them to time stamped files in user directory using a separate thread.

Supported Engine Version
3.3
Version String
1.0
License Version
MIT
Support Level
community
Modified Date
2 years ago
Git URL
Issue URL

Screenshot queue

Take in-game screenshots without visible pauses or frame time spikes. Queues screenshots and writes them to time stamped files in user directory in a separate thread. Made for Godot 3.x.

Usage

Copy the screenshotqueue.gd -file to your project directory and set it as auto-loaded script (singleton) in project settings. Then all you need in code is this (assuming you named the singleton ScreenshotQueue):

ScreenshotQueue.snap(get_viewport())

License

MIT license.

This was initially made for use in Polychoron game project.

Take in-game screenshots without visible pauses or frame time spikes. Queues screenshots and writes them to time stamped files in user directory using a separate thread.

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Quick Information

0 ratings
Screenshot queue icon image
fractilegames
Screenshot queue

Take in-game screenshots without visible pauses or frame time spikes. Queues screenshots and writes them to time stamped files in user directory using a separate thread.

Supported Engine Version
3.3
Version String
1.0
License Version
MIT
Support Level
community
Modified Date
2 years ago
Git URL
Issue URL

Open Source

Released under the AGPLv3 license

Plug and Play

Browse assets directly from Godot

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Created by developers for developers