Install Asset
Install via Godot
To maintain one source of truth, Godot Asset Library is just a mirror of the old asset library so you can download directly on Godot via the integrated asset library browser
Quick Information
Brings a fully-featured, Markdown-based documentation system directly into the editor as a dock panel.It lets you write and browse project documentation using .md files stored in a configurable folder, replacing or supplementing Godot's built-in class reference documentation with something tailored to your own project.Key features include:- Markdown rendering with support for headings, bold, italic, strikethrough, inline code, code blocks, blockquotes, bullet lists, images, and hyperlinks- GDScript syntax highlighting inside code fences, with keywords, types, annotations, builtins, strings, and symbols all coloured- Copy button on code blocks for quick snippet reuse- Cross-page navigation via relative .md links and anchor links generated from headings- Godot class reference integration via gddoc:// links (e.g. [Node](gddoc://Node))- Page tree with folder hierarchy, search/filter bar, and possibility to have a Homepage (home.md)- Page metadata via @title(), @class() and @icon() annotations at the top of each markdown fileThe documentation folder is configurable through Project Settings under AxelDocs -> Docs Folder.
Brings a fully-featured, Markdown-based documentation system directly into the editor as a dock panel.
It lets you write and browse project documentation using .md files stored in a configurable folder, replacing or supplementing Godot's built-in class reference documentation with something tailored to your own project.
Key features include:
- Markdown rendering with support for headings, bold, italic, strikethrough, inline code, code blocks, blockquotes, bullet lists, images, and hyperlinks
- GDScript syntax highlighting inside code fences, with keywords, types, annotations, builtins, strings, and symbols all coloured
- Copy button on code blocks for quick snippet reuse
- Cross-page navigation via relative .md links and anchor links generated from headings
- Godot class reference integration via gddoc:// links (e.g. [Node](gddoc://Node))
- Page tree with folder hierarchy, search/filter bar, and possibility to have a Homepage (home.md)
- Page metadata via @title(), @class() and @icon() annotations at the top of each markdown file
The documentation folder is configurable through Project Settings under AxelDocs -> Docs Folder.
Reviews
Quick Information
Brings a fully-featured, Markdown-based documentation system directly into the editor as a dock panel.It lets you write and browse project documentation using .md files stored in a configurable folder, replacing or supplementing Godot's built-in class reference documentation with something tailored to your own project.Key features include:- Markdown rendering with support for headings, bold, italic, strikethrough, inline code, code blocks, blockquotes, bullet lists, images, and hyperlinks- GDScript syntax highlighting inside code fences, with keywords, types, annotations, builtins, strings, and symbols all coloured- Copy button on code blocks for quick snippet reuse- Cross-page navigation via relative .md links and anchor links generated from headings- Godot class reference integration via gddoc:// links (e.g. [Node](gddoc://Node))- Page tree with folder hierarchy, search/filter bar, and possibility to have a Homepage (home.md)- Page metadata via @title(), @class() and @icon() annotations at the top of each markdown fileThe documentation folder is configurable through Project Settings under AxelDocs -> Docs Folder.