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Quick Information
A lightweight configurable moving platform system for Godot 4.
MovingPlatform
A lightweight configurable moving platform system for Godot 4 featuring resource-driven movement, multiple platform modes, and an extensible activator/trigger system.
Inspired by LukeCGG Moving Platforms Plugin
This repository contains:
- A demo scene showing common use cases
- Full documentation explaining configuration, platform types, and the activator system
To get started quickly, open the demo project.
For detailed usage, see DOCUMENTATION.md.
Features
Resource-Driven Configuration
Movement logic and tweening behavior live in separate reusable resource files.Multiple Platform Behaviors
LOOP, TRIGGERED, TOGGLE, and ONE_WAY modes.Path Visualization
Optional Line2D preview showing the platform’s travel path.Signal-Based Communication
Emits movement state signals for easy integration.Activator / Interactable System
Use built-in buttons or create custom activators.
Quick Setup
- Add a
MovingPlatformscript to anAnimatableBody2D. - Add a child
Marker2D→ assign as the destination. - Add a
Line2D(optional) → assign as path visualizer. - Create:
MovingPlatformConfigresourceTweenResourceresource
Assign both via the Inspector.
See full instructions in DOCUMENTATION.md.
Requirements
- Godot 4.x
- This plugin/scene pack is fully self-contained.
License
MIT
A lightweight configurable moving platform system for Godot 4.
Reviews
Quick Information
A lightweight configurable moving platform system for Godot 4.