A demo showing how to build an input key remapping screen.- Click the buttons to change the bound keys.- Persists the keys to disk, so they are preserved after the project is restarted.Language: GDScriptRenderer: Compatibility
Quick Information
This CharacterBody2D controller demo was created with the intent of being a decent starting point for Precision Platformers using Godot. Instead of teaching the basics, I tried to implement more advanced considerations seen in the following video: https://www.youtube.com/watch?v=2S3g8CgBG1gThat's why I call it 'Movement 2'. This is a sequel to learning demos of similar a kind.After playing around with the demo, you could potentially just copy over the Player.gd script and form it to your needs. Another option is to take the project as is and add to or subtract from it until you have a complete game.This project is also on itch.io: https://theothetorch.itch.io/movement-2
MOVEMENT-2
This character controller demo was created with the intent of being a decent starting point for Precision Platformers using Godot. Instead of teaching the basics, I tried to implement more advanced considerations.
That's why I call it 'Movement 2'. This is a sequel to learning demos of similar a kind.
After playing around with the demo, you could potentially just copy over the Player.gd script and form it to your needs.
This project is also on itch.io: https://theothetorch.itch.io/movement-2
Credits
WhiteShampoo [ Help in understanding and code snippets ]
Totally [ Creator of the icon ]
Dawnosaur [ Making the video that inspired this project ]

This CharacterBody2D controller demo was created with the intent of being a decent starting point for Precision Platformers using Godot. Instead of teaching the basics, I tried to implement more advanced considerations seen in the following video: https://www.youtube.com/watch?v=2S3g8CgBG1g That's why I call it 'Movement 2'. This is a sequel to learning demos of similar a kind. After playing around with the demo, you could potentially just copy over the Player.gd script and form it to your needs. Another option is to take the project as is and add to or subtract from it until you have a complete game. This project is also on itch.io: https://theothetorch.itch.io/movement-2
Reviews
Quick Information
This CharacterBody2D controller demo was created with the intent of being a decent starting point for Precision Platformers using Godot. Instead of teaching the basics, I tried to implement more advanced considerations seen in the following video: https://www.youtube.com/watch?v=2S3g8CgBG1gThat's why I call it 'Movement 2'. This is a sequel to learning demos of similar a kind.After playing around with the demo, you could potentially just copy over the Player.gd script and form it to your needs. Another option is to take the project as is and add to or subtract from it until you have a complete game.This project is also on itch.io: https://theothetorch.itch.io/movement-2