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Install via Godot
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Quick Information
Adds a GUI for use in VR by translating a 3D raycast from the VR controllers into mouse input for the GUI. This technique could also be used for non-VR games too, but the focus is for VR games.This uses the same test GUI as the GUI in 3D demo: https://godotengine.org/asset-library/asset/127And uses the OpenVR module: https://godotengine.org/asset-library/asset/150
GUI in VR in Godot
Check this out on the Godot Asset Library: https://godotengine.org/asset-library/asset/900
Check out the demo on the Godot Asset Library: https://godotengine.org/asset-library/asset/604
Video demo: https://www.youtube.com/watch?v=Xrhje9RwLnU (this repo does not include the skybox)
OpenVR add-on created by the GodotVR team, Copyright © 2018-2020 Bastiaan Olij https://godotengine.org/asset-library/asset/150
OpenVR binaries are created by Valve, Copyright © 2015 Valve Corporation
The rest of this repo is Copyright © 2020 Aaron Franke, placed under the MIT License.
Adds a GUI for use in VR by translating a 3D raycast from the VR controllers into mouse input for the GUI. This technique could also be used for non-VR games too, but the focus is for VR games.
This uses the same test GUI as the GUI in 3D demo: https://godotengine.org/asset-library/asset/127
And uses the OpenVR module: https://godotengine.org/asset-library/asset/150
Reviews
Quick Information
Adds a GUI for use in VR by translating a 3D raycast from the VR controllers into mouse input for the GUI. This technique could also be used for non-VR games too, but the focus is for VR games.This uses the same test GUI as the GUI in 3D demo: https://godotengine.org/asset-library/asset/127And uses the OpenVR module: https://godotengine.org/asset-library/asset/150