Install via Godot
To maintain one source of truth, Godot Asset Library is just a mirror of the old asset library so you can download directly on Godot via the integrated asset library browser
In this folder, you can find various scenes and tools to test some of the scenes of your actual game project.
These scenes are not intended to be shipped with your game, you may want to use them only for testing purposes, such as:
- RichTextLabels screen clamping (rtl_screen_clamping.tscn) This scene helps you test the RichTextLabels used in your game, such as labels used when pointing an item or NPC or dialogs. To use this testing scene, simply add your actual label scene as a child of the root node and set the path to this node in it. You can then run the scene, move your mouse around the edges of the screen and see if the label reacts properly.
The core addon of the Escoria framework