Adds an outer or inner stroke to a texture. Just attach the shader to a ShaderMaterial and the ShaderMaterial to a Sprite2D or AnimatedSprite2D. Less suitable for textures with anti-aliased edges. Shader parameters:- color- width- pattern (diamond, circle, square)- inside- add_margins (to make room for an outline)- number_of_images (number of horizontal and vertical images in the sprite sheet)When using a sprite sheet: if the images contain a few semi-transparent pixels from adjacent images, try increasing the 0.0 at lines 41 and 69 to a value like 0.1.
The Glow Boarder Effect Renderer contains shader setup with a glowing boarder effect for selected objects. The user can turn the glow border effect on and off and select glow color for individual objects.
A plugin to make writing compute shaders less painful. Supports Godot 4.0+, tested up to version 4.4dev2.
Split texture, stochastic sampling, triplanar projection shader for Godot4
This is a shader that implements a chroma key effect. Chroma keying is a technique used to remove a specific color (usually green or blue) from an image or video, making it transparent and allowing other content to show through.The shader provides RGB Comparison options for the chroma key effect.
This addon comes with Visual Shader library of nodes such as a huge library of blending modes, SDF (signed distance field) shapes, procedural noise and patterns, UV utilities and other nodes.
This is a visual shader addon that adds the HeightBlend node to the visual shader editor.
This is a visual shader addon that adds the UVManipulation node to the visual shader editor.
Headbanging against the keyboard, done for you.
Original Addon for Godot 3 by CaptainProton42 ported to Godot 4A flexible toon shader for the Godot Engine with many features:🤸Flexibility through parameters like number of cuts/bands, steepness, and wrap🎨 Supports custom color ramps🌈 Affected by the colors of light sources and ambient light in the scene💡 Allows for multiple light sources⛱️ Supports shadows and attenuation✨ Visual extras like specular reflections and rim lighting🖼️ Supports textures for albedo and specularNew:✏️ Experimental toon hatching shader (available as a separate material)
Adds many premade 2D effects (such as noise, blur, emboss, zoom, custom shapes, etc.) to build-in VisualShader editor. You can find basic usage examples in the "addons/shaderV/examples" folder.Copy the contents of "addons/shaderV" into the same folder in your project. Custom visual shader nodes work the same way as standard visual shader nodes.As all shaders sources are .gdshaderinc files, it is also possible to use this plugin with usual text shaders.
Instead of fading to alpha, this shader fades to dither to achieve the same effect.