Juego de Plataformas con algunos añadidos para simular las mecánicas del Mario Bros.
Mecánicas del clásico Flappy Bird producidas en Godot Engine con los assets de Kenney.
A small demo game in the spirit of Doodle Jump, using both VisualScript, GDScript and a Shader. Please see README.md for additional instructions after downloading.Screenshot: https://imgur.com/a/JaNFiuf
this is a project made to test the multiplayer api, not necessarily the best implementation though
A small addon that generates 3d mazes using a depth-first search algorithm. It can exclude user-defined zones from generation and suggest locations for items (doors, keys, chests...).
Use Kenney's 2D graphics as Godot's resources to start playing and prototyping games with easy drag 'n' drop content.Support the project at:https://pigdev.itch.io/godot-sandbox
Plugin that allows connections to Twitch Chat using IRC. Comes with example scene in the form of an editor dock.
This is a lower-definition concrete or cement material, as commonly found in sidewalks, driveways, curbs, or construction.
OpenHMD GDNative driver for Godot.Windows build only at the moment, Mac and Linux builds will follow soon.
This is a high-definition concrete or cement material, as commonly found in sidewalks, driveways, curbs, or construction.
Simple Gizmo that allows you to easily transform bones in the editor so you can do animations in Godot.
This demo shows how to make correct objects stand up function for planetary gravity in Godot Engine. Requires Godot Engine 3.0 RC3 or higher version.Use Arrow keys or WASD to move the capsule and mouse to rotate.