A TrackballCamera that responds to input from mouse, keyboard, joystick and touch, in order to rotate around its parent node while continuously facing it.- stays around its parent node, even if it moves- no gimbal lock (quaternions ♥)- camera inertia for a smoother experience- the parent node does not have to be centered in the camera's view- a bunch of parameters to configure everything as you want it- won't work on godot 3
MMO Client for KrakenFramework
Small script to convert all .scn files in a project into .tscn
The name-generator class is a GDScript 'static' class that provides a random name generation for Godot Engine.
This project contains demos of the inventory-system addon: https://godotengine.org/asset-library/asset/1650