Plugin that allows connections to Twitch Chat using IRC. Comes with example scene in the form of an editor dock.
Simple platformer made in this tutorial: https://www.youtube.com/watch?v=NScngW8vxK8
Simple top down shooter made in this tutorial: https://www.youtube.com/watch?v=5vYI_mgERBU
Simple Doom clone I made in this tutorial: https://www.youtube.com/watch?v=LbyyjmOji0M
My godot framework help you to create your own 2D plateformer game without coding anything on Godot engine. READ THE DOC !
A small addon that generates 3d mazes using a depth-first search algorithm. It can exclude user-defined zones from generation and suggest locations for items (doors, keys, chests...).
This is a high-definition concrete or cement material, as commonly found in sidewalks, driveways, curbs, or construction.
OpenHMD GDNative driver for Godot.Windows build only at the moment, Mac and Linux builds will follow soon.
This is a metallic material that has diamond ridges in it, such as often found on industrial equipment, toolboxes, or floors.
A Trackball Camera that responds to input from actions, mouse, keyboard, joystick and touch, in order to rotate around its parent node while continuously facing it.Works with Godot 3.x (tested up to 3.5).- stays around its parent node, even if the latter moves- no gimbal lock (quaternions ♥)- camera inertia for a smoother experience- keep the horizon stable if you want- the parent node does not have to be centered in the camera's view- can be used to look around itself- analog camera control with joystick, courtesy of @marcello505- smooth and constrained zoom with PGUP / PGDOWN or your own custom action, if you want to use the mouse wheel for example- constrain pitch, or handle headstands by inverting x- a bunch of parameters to configure things as you want themCONS:- No panning- No promisesUSAGE1. Add a TrackballCamera node as child of the node you want to trackball around.2. Translate the camera along the Z axis a little bit, so that it faces its parent.3. Configure the camera.
Simple Gizmo that allows you to easily transform bones in the editor so you can do animations in Godot.
This tool will help make a first person controller(used in FPS games) from scratch. Install it. Just drag the ToBeDropped.tscn file to your scene and that's it. If you already have a camera in your scene, you may need to delete it.