this is a project made to test the multiplayer api, not necessarily the best implementation though
Plugin that allows connections to Twitch Chat using IRC. Comes with example scene in the form of an editor dock.
A small addon that generates 3d mazes using a depth-first search algorithm. It can exclude user-defined zones from generation and suggest locations for items (doors, keys, chests...).
Use Kenney's 2D graphics as Godot's resources to start playing and prototyping games with easy drag 'n' drop content.Support the project at:https://pigdev.itch.io/godot-sandbox
This tool will help make a first person controller(used in FPS games) from scratch. Install it. Just drag the ToBeDropped.tscn file to your scene and that's it. If you already have a camera in your scene, you may need to delete it.
This is an addon that adds jigglebones to Godot 3.0. If you don't know what that is: jigglebones are bones that jiggle when the skeleton moves. They are used for procedural animation, so you can move only the important parts of the skeleton and the little bits will automatically jiggle with it. You can also drag the jigglebones in the editor and fiddle around with them.See the GitHub page for a detailed guide on how to use it in your project:https://github.com/Bauxitedev/godot-jigglebones/blob/master/README.md
Simple Gizmo that allows you to easily transform bones in the editor so you can do animations in Godot.
OpenHMD GDNative driver for Godot.Windows build only at the moment, Mac and Linux builds will follow soon.
Using this plugin, you will be able to try to:- Create Godot PBR Materials automatically using their filenames...- Create inherited Scenes from your meshes...- Test your materials in a preconfigured Test Scene!- Order your Assets adding order_children_nodes.gd to it is parent node!- Add EnviromentTemplate.tscn to test your own scenesThe plugin is about 10mb only! It will appear as a Tab in the left dock.I created this plugin because I did not like the 3D workflow and I do not understand how to configure PBR Materials properly, so if you find some kind of error or know how to improve the results, please Contribute in my GitHub! Thanks!https://github.com/doradoro
Open an external script editor alongside the built-in editor, allowing you to use features from both at the same time.Visit the repository for setup instructions.
This is the source code of my audio game rpg Ptolem's Singing Catacombs that I made in Godot for my capstone projectYou can learn more about it here: Ptolem's Singing Catacombs: https://www.youtube.com/playlist?list=PLmugv6_kd0qOCZ4M105mLx5ICuaSJttlt
3D Tetris clone