Kinematic character demo for 3D using a cube for the character. This is similar to the 3D platformer demo.Language: GDScriptRenderer: GLES 3
A demo showing how a 3D scene can be shown within a 2D one using viewports.Language: GDScriptRenderer: GLES 2
A tool for testing joypad input.Language: GDScriptRenderer: GLES 2
This is a demo of a simple chat implemented using WebSockets, showing both how to host a websocket server from Godot and how to connect to it.Language: GDScriptRenderer: GLES 2
A demo showing a GUI instanced within a 3D scene using viewports, as well as forwarding mouse and keyboard input to the GUI.Language: GDScriptRenderer: GLES 3
A demo showing advanced tween usage.Language: GDScriptRenderer: GLES 2
This is a WebSocket signaling server/client for WebRTC.All of it is implemented in Godot, though the signalling server has an alternative implementation using Node.js.Language: GDScriptRenderer: GLES 2
A simple demo that shows how to use the Godot Touch Input Manager (GDTIM) and its capabilities.
Demo of multitouch input and different gestures using the touch API. This demo is meant to be used with a touch-enabled device such as a phone or tablet.Language: GDScriptRenderer: GLES 2
This is a demo of Signed Distance Field fonts in Godot. The technique used allows the text to remain clear under arbitrary zooms and rotations.Language: GDScriptRenderer: GLES 3 (this effect is not available in GLES 2)
This is a minimal sample of connecting two peers to each other using websockets.Language: GDScriptRenderer: GLES 2
A demo showing how a 2D scene can be shown within a 3D one using viewports.Language: GDScriptRenderer: GLES 2