Tile-based 3D terrain example, similar to old-school strategy and management games. If you want to replicate the terrain in Rollercoaster Tycoon, this is a great place to start.Now uses GDScript and Godot 4.3+.Last update: Godot 4.4 support, better terrain edges, editor preview.
Godot 4.3 Parallax2D Game Demo for TodogodotNew demo of one of the most interesting features of Godot: the improved Parallax2D system that allows you to use any Node2D as a node within the parallax.Also, in this demo we show you how to make a procedurally generated infinite terrain.Itch executables: https://todogodot.itch.io/hillracing43Update 2024/08/19: Fixed an export bug that removed the floor.
This is a sample project demonstrating the Meta-specific hand tracking features supported by the Godot OpenXR Vendors plugin. See the Meta Hand Tracking tutorial doc for a detailed walkthrough of these features.
Demo project for Godot XR MVN Tracker asset
ragdoll platformer game
Demo project for Godot XR Axis Studio Tracker asset
This is a sample project demonstrating tracking features on Meta headsets. This includes body / hand tracking, which is supported on Quest 2, Quest 3, and Quest Pro; as well as face tracking, which is only supported on Quest Pro. For more Meta-specific hand tracking features, check out the Meta Hand Tracking XR Sample.
These are demos for the Godot Block Coding Plugin. Intended to show the potential and find limitations on the plugin, in order to instruct its development.
A tactical role-playing game demo for the Godot Engine
This is a sample project demonstrating the Meta-specific composition layer features supported by the Godot OpenXR Vendors plugin. See the Meta Composition Layers tutorial doc for a detailed walkthrough on these features.
A simple demo showcasing isometric 2D point and click movement in Godot v4.3.
A simple car demo to help you make your own cars in godot 4.3+