A colorblindness simulator to help you design for everyone.
Todot is a Kanban Style Todo Plugin for Godot.
Rakugo is framework (inspired by Ren'Py) for story driven games in Godot. It is a Story Management Plugin. The idea is to have a ready to use plug-in for stories, so developers can create narrative driven games with all the amazing features and tools of Godot 3.1+.
This tool allows typing with fonts made from a collection of PNG images.
PLEASE REFER TO THE 0.9.0 VERSION FOR GODOT 3.2 IN THE ASSET LIBRARY.
Oculus Rift and Rift S pluginFor Windows Desktop VR only, supports Rift, Rift S and Touch controllersRequires Godot 3.1 or later
This template aims to gives a basic starter project with some predefined settings to achieve an high quality look
A Node based Finite State Machine Plugin for Godot 3.1.
With this tool you can automatically setup the animations of spritesheets exported from Aseprite.
Implements algorithms for maze generation with configurable width and height.
An editor plugin to edit translation files from inside Godot Engine. It supports .csv and .po files, although gettext support is limited to what Godot can handle. It can also be used as a standalone editor if translation_editor.tscn is run or exported as main scene.New in 0.3:- Minimal supported version of Godot is now 3.1- Added support for string prefix- Added support for JSON and C# files (preferably useful with string prefix)- Added options in ProjectSettings (category `TranslationEditor`)- Limited prints to warnings and errors, the rest uses Godot's verbose option- Typed GDScript is now used in the plugin's codebase- Fixed `tr()` calls within an str() call not being detected- Fixed calls to `TranslationServer.translate()` not being detected- Fixed renaming a string key not marking files as changed- Fixed window titles not being detected- Fixed previous extraction results not being cleared when opening the dialog again- Fixed "clear search" button not updating search results and remaining shownSee full changelog at https://github.com/Zylann/godot_translation_editor
[For Godot 3.1] WAT is a Testing Framework. It allows you to easily create test scripts and quickly run many at a time. You can find the documentation @ https://wat.readthedocs.io/en/latest/