A simple Godot 2D game which will help you to learn godot's bases and to manage ia
a drag and drop demo made with Godot
A framework that contain all the Godot Engine controller features that witch are subject to axis management. It can help to understand more about it.
Rakugo is framework (inspired by Ren'Py) for story driven games in Godot. It is a Story Management Plugin. The idea is to have a ready to use plug-in for stories, so developers can create narrative driven games with all the amazing features and tools of Godot 3.1+.
A simple Top Down Twin Stick Shooter template. The Test scene works best using a gamepad but can also work with WASD and Mouse.
a ligthess project with movement and hight speed feeling on 2D Godot games projects.
This template allows users to construct arbitrary 2D wheeled vehicles. The basic concept is to simulate each wheel individually, which makes it possible to make a wide variety of vehicles, regardless of the amount of wheels or the steering.Several example vehicles are provided.For a more detailed description and manual, please visit the GitHub page: https://github.com/vrojak/godot-wheeled-vehicle-template
A 2D grid based movement system based on TileMap node.
This project is an example of maze generation using the Resursive backtracking algorithm.
A basic first-person character for easy implementation.
Payment system for in-game purchases using LNP/BP.With insert-coin(s) you can implement coin-op, pay-per-use business models, capable of micropayments even lower than $0,001!You can now offer players fast and reliable in-game purchases, without middlemen or banks. By using cryptocurrency you benefit from near-zero payment fees which allows for real-time, in-game 'streaming payments'.Insert-coin(s) uses Lightning Network Protocol (LNP), the latest payment-technology on top of Bitcoin Protocol (BP).
This template aims to gives a basic starter project with some predefined settings to achieve an high quality look