A simple multiplayer example project. Shows how to setup a connection, create a basic first-person controller and synchronize the movement over network.
A template for pausing a game.
Complete game, but it need small cosmetic additions. Just show your personal imagination... add effects, animations, audio, or even add gameplay features based on the type of achievements or difficulty settings, multiplayer, and so on.
a wario ware clone made with godot engine
A simple GODOT demo to test selection and move with units like in RTS games. You can also choose a formation shape for your units and some others parameters.
A networked 3D first person template.
Mannequiny is a 3rd-person 3D character controller to use to quickly prototype games or to build a more complex playable character for your games.Features:- Camera rig with zoom to aim and auto-rotation features- Mouse/keyboard and gamepad support- 10 professional animations- Extensible as it's based on a Finite State MachineThe 3D character, Mannequiny, is also Free and open source. You can download the Blender 2.8 source file on our GitHub repository.If you like our work, please star 🌟 the repository!