Selection of Kenney prototype textures, convenient materials and basic debug shapes to scatter around your scenes quickly. Not all Kenney textures are included to avoid clutter - just one from each color. Saves you some decision making!Also features an exclusive BLUE kenney texture :)
This is a sample project demonstrating the Meta scene and spatial anchor features supported by the Godot OpenXR Vendors plugin. See the Meta Scene Manager or Meta Spatial Anchors tutorial docs for detailed walkthroughs of these features.
This is a sample project demonstrating the Meta-specific passthrough features supported by the Godot OpenXR Vendors plugin. See the Meta Passthrough tutorial doc for a detailed walkthrough of these features.
This is a sample project demonstrating tracking features on Meta headsets. This includes body / hand tracking, which is supported on Quest 2, Quest 3, and Quest Pro; as well as face tracking, which is only supported on Quest Pro. For more Meta-specific hand tracking features, check out the Meta Hand Tracking XR Sample.
Tile-based 3D terrain example, similar to old-school strategy and management games. If you want to replicate the terrain in Rollercoaster Tycoon, this is a great place to start.Now uses GDScript and Godot 4.3+.Last update: Godot 4.4 support, better terrain edges, editor preview.
AmbientCG Downloader Tool For Godot 4.3 (Built in godot 4.3, might work in earlier versions)Downloads Files from AmbientCG.com, Converts it to a material (assuming the file names are correct, this is an AmbientCG requirement)theres some known editor crashing issues, not entirely sure why they happen.
A tactical role-playing game demo for the Godot Engine
Turns Kenney's input prompt icons into a custom font for scalable display and text effects like outline. Check the GitHub repo's readme for more details.
This is a sample project demonstrating the Meta-specific composition layer features supported by the Godot OpenXR Vendors plugin. See the Meta Composition Layers tutorial doc for a detailed walkthrough on these features.
ragdoll platformer game
Little demo of eyes spawning in randomly and looking at the cursor
A simple demo showcasing isometric 2D point and click movement in Godot v4.3.