Automatic C# bindings generator for GDExtension classesHow to use:1. Import your GDExtensions2. Enable the C# GDExtension Bindgen plugin in "Project Settings... -> Plugins" tab3. Click in the menu item "Project -> Tools -> Generate C# GDExtension Bindings" whenever you want to regenerate C# bindings4. Enjoy \o/
A Extension for Godot that allows the window to function as an overlay.Added features:-Keybinds for when window is not focused-Toggle input passthrough-Toggle window visibilityExisting features that are updated:-Borderless Window-Full window transparancy-Always on topThe Overlay Extension is a Object type that can be used created and enabledThe Addon is a Overlay Node type that interacts with object to show how to useMade in Godot 4.4*only on Windows
Audio synthesis engine for procedural SFX and music.https://eclipsinglines.github.io/GodotSynth/
Plays sounds in Script and Shader editors! Sounds are from osu!/ppy's lazer client.In more detail:Adds sounds based on the Users actions inside the Script Editor and Shader Editor for:- Typing- Deleting- Caret Movement- Copy & Pasting- Saving- Undo & Redo- Selecting (Single, Word, All)Also adds Extra Animations when deleting text.Thanks for reading and happy typing!
Automatically expands all sections of the Property Inspector when you select a node
A Extension for Godot that gets the OS active window infoGets the window title and positionMade in Godot 4.4*only on Windows
DatePicker is a themed Godot calendar addon inspiried by the Windows 11 calendar. Two scenes are available: DatePicker and Calendar. DatePicker is a Button that when clicked displays a Calendar. When a date on the Calendar is selected, the Calendar is hidden and the text of the DatePicker button is updated. The header of the Calendar (i.e. 2025 or March 2025) can be clicked to toggle between the year and month views. Only available in C#.
Android OAID/AAID SDK export plugin.Also supports AndroidID, IMEI, WidevineID and more.
Wrapper for the OLAP SQL engine DuckDB. Great for heavy analytics queries.
AOOLU(Assume Only One Local User) is a version that simplify api by assuming there have only one local user, please refer to the github page for more details.**Epic Online Services** for Godot. Use as **C++ SDK** or compile as **GDScript SDK**.## Feature1. OOP and Godot Style, all APIs have been typed as far as possible.2. Almost APIs are generated from EOS C SDK, you can refer Epic Online Services document directly.3. `EOSMultiplayerPeer` for godot multiplayer.4. Support Windows, Linux, macOS, Android, iOS.
Addon that binds libsm64 to Godot via GDExtension, allowing to integrate Mario from the Super Mario 64 engine into any Godot 4 project.
A tactical role-playing game demo for the Godot Engine