All-in-one project template and components framework: Basically Nodes but for gameplay. Optimized for 2D pixel art.• Includes components for common stuff needed in most games: Different types of player movement, combat, collectibles, inventory, turn-based logic etc.• UI controls like a stats HUD, buttons for special skills, etc.• Scenes for Logo → Main Menu → Options, Input Remapping, Pause Overlay and short example games.• Save/Load player preferences in config file with `Settings.anyName = 42`• Helper functions & debugging tools like charts for monitoring variables.• Free-to-use 3rd-party assets for quick prototyping.This is a work in constant progress! For more deets & the latest version, lookieloo the Develop branch: https://github.com/InvadingOctopus/comedot/tree/developTilesets: https://kenney.nl/assets/1-bit-pack Font: Jayvee Enaguas (HarvettFox96) https://www.dafont.com/pixel-operator.font
This is a very simple template of a top-down 2D twin stick shoot-em-up.This includes:- Enemies- Player- Gun- Shaky Cam- Sound- Particle Effects- Things to collect- Revival
Android OAID/AAID SDK export plugin.Also supports AndroidID, IMEI, WidevineID and more.
A Extension for Godot that allows the window to function as an overlay.Added features:-Keybinds for when window is not focused-Toggle input passthrough-Toggle window visibilityExisting features that are updated:-Borderless Window-Full window transparancy-Always on topThe Overlay Extension is a Object type that can be used created and enabledThe Addon is a Overlay Node type that interacts with object to show how to useMade in Godot 4.4*only on Windows
Wrapper for the OLAP SQL engine DuckDB. Great for heavy analytics queries.
Audio synthesis engine for procedural SFX and music.https://eclipsinglines.github.io/GodotSynth/
Advanced Vehicle Controller created by MilluThis template lets user to create fully customizable vehicles with ease, it provides custom VehicleBody3D instance with script for easy setup along with fully detailed documentation inside the script itself This script provides functions and settings like:Customizable Gearbox system with Manual and Automatic transmission with support of external shafterKeyboard, Gamepad and Steering wheel supportDrag and drop settings for easier vehicle setupVehicle lights systemCustomizable grip AI for vehicle oponentsVehicle sounds and much more!<===UPDATE FOR GODOT 4.4!===>Current update provides some fixes for AI in Godot 4.4along with additional features like vehicle colour change, minimap and more!
DatePicker is a themed Godot calendar addon inspiried by the Windows 11 calendar. Two scenes are available: DatePicker and Calendar. DatePicker is a Button that when clicked displays a Calendar. When a date on the Calendar is selected, the Calendar is hidden and the text of the DatePicker button is updated. The header of the Calendar (i.e. 2025 or March 2025) can be clicked to toggle between the year and month views. Only available in C#.
Plays sounds in Script and Shader editors! Sounds are from osu!/ppy's lazer client.In more detail:Adds sounds based on the Users actions inside the Script Editor and Shader Editor for:- Typing- Deleting- Caret Movement- Copy & Pasting- Saving- Undo & Redo- Selecting (Single, Word, All)Also adds Extra Animations when deleting text.Thanks for reading and happy typing!
Automatic C# bindings generator for GDExtension classesHow to use:1. Import your GDExtensions2. Enable the C# GDExtension Bindgen plugin in "Project Settings... -> Plugins" tab3. Click in the menu item "Project -> Tools -> Generate C# GDExtension Bindings" whenever you want to regenerate C# bindings4. Enjoy \o/
Automatically expands all sections of the Property Inspector when you select a node
Indie Blueprint is a comprehensive Godot project template designed to streamline your development process. It includes essential features, optimized settings, and best practices to help you create amazing indie gameYou can find the documentation on https://github.com/ninetailsrabbit/indie-blueprint-docs