Easy-to-use Grayboxing tool for Godot.
Rich Text Label that supports custom text parsing using custom BBcodes.
Godot add-on for splitting the inspector property classes into its own tabs. So that it is shorter and require less scrolling.
Filepath Generator generates a GDScript file with constants for res:// paths to all relevant files in your project, so that in your code you use `ProjectFiles.Scenes.ENEMY` instead of "res://scenes/enemy/enemy.tscn".
A Godot TODO controller You can quickly view all TODO comments, TODO comment categories, quickly jump to the corresponding code, TODO comment search
This tool allows you to play web-radio streams in Godot
Godot 节点属性默认插件,类似于 Unity 的 Presets
Seamlessly display in-game versions based on your Git tags.
Integrates Google's Gemini AI models directly into the Godot editor interface via API.- Node tree and Script Editor right click context menus for adding attachments to prompts- Optional inclusion for scene tree, project tree, and node details in Editor Settings- Various different models exposed. (Note: Only text-based models are currently supported, different models may yield unexpected results. Additional support may be added for these models later.)
Termdot is an external terminal design for Godot, it supports:1. Runtime command execution console – interact with the game during runtime.2. Command history caching and auto-completion – recall and auto-fill previous inputs.3. Command scripting with execution status handling – write reusable scripts and track results.4. Extensible and easily integrated – fits smoothly into existing projects.5. Log and data inspection windows – visually view logs and runtime data.6. Capture Godot's standard output and errors with timestamps automatically - inspect error data on release export.
A Projectile Engine for Godot.All Projectiles is a compact, fast and efficient projectile engine made for Godot 4 and designed as a hands off user approach to projectile instancing, managing and disposal.Docs: https://oscarvezz.github.io/all-projectiles/
Multinet is an add-on for Godot 4, which aims to provide easier access and setup for Godot's built-in multiplayer implementation.