This is a QOI (Quite OK Image Format) wrapper for Godot Engine. This addon will allow you to read, write, encode and decode images to or from the QOI format.This is a GDNative library. Includes precompiled binaries for Windows, Linux, macOS and Android, but it must compile for each platform which Godot Engine supports.Features:- Fastest encoding- Fast decoding- Editor integration- Cross-platform- Simple APIDisadvantage:- Large file size (compared to PNG or WebP. more than 2-3 times larger)- No VRAM compressionEditor integration:* After installation, do not forget to enable the plugin in the project settings.As with regular textures, qoi can be used as sprites or textures of materials. QOI will be imported into the .import folder to write additional settings to the original .qoi file.Import parameters are also available.And you can save any texture as a qoi image directly in the editor.How to remove the editor integration?If you do not need integration into the editor, you can simply delete or not extract the "addons/qoi/editor/" folder. You will still be able to work with images using scripts, but the editor will not recognize qoi.
This is a plugin that lets you use FontAwesome 6 (free) icons in your project.
Vertere.gd transforms your Godot projects by adding robust internationalization capabilities directly within the Godot Editor. It offers an intuitive interface for managing multiple languages, aiming to make your game globally accessible without the need for external tools. Vertere.gd streamlines the localization process through an easy-to-use GDScript plugin, enabling dynamic text translation in a variety of languages with minimal setup.Features:- Seamless integration with the Godot Asset Library for straightforward installation.- Activation through Godot's Project Settings, ensuring the plugin is readily available across your project.- Autoload feature for "Vertere" and "Utils," making internationalization functions accessible globally within your project.- Comprehensive support for creating and managing language dictionaries directly in GDScript, allowing for quick setup and iteration of localized content.- Ability to set and change locales on the fly, catering to a global audience by accommodating their language preferences.- Dynamic text translation using simple GDScript functions, supporting placeholders for personalized content.- Enhanced project organization by allowing developers to focus on game development rather than worrying about localization details.All functionalities are designed with performance and ease of use in mind, ensuring a smooth and lag-free experience. The plugin's settings and features can be easily customized through the Godot Editor, allowing developers to tailor the internationalization process to their specific needs. Vertere.gd is an essential tool for developers looking to expand their game's reach to a global audience.
GUT stands for Godot Unit Testing and...as you may guess, it is a tool for creating and running tests.Features* Run tests easily through the Godot Editor, Command Line, or VSCode.* A plethora of asserts and utility methods to help make your tests simple and concise.* Support for Inner Test Classes to give your tests some extra context and maintainability.* Doubling: Full and Partial doubles, Stubbing, Spies.* Parameterized Tests* Export results in standard JUnit XML format.* Distribute your tests with your project and run them on any platform Godot supports.More info can be found in the wiki: https://github.com/bitwes/Gut/wiki
This project contains demos of the inventory-system addon: https://godotengine.org/asset-library/asset/1650
This addon adds an extended scroll node with smooth scroll settings.How to use:Activate the addon in the project settings' addon tab, Click the "+" button to add a new node and select "SmoothScrollContainer" instead "ScrollContainer". To add smooth scrollling to existing ScrollContainers, rightclick the node and select change type. Then select "SmoothScrollContainer".Currently only supports one Control node as content-child!Mouse scroll icon by Greg Fiske from the Noun Project
Addon for creating procedural stairs in Godot Engine
This official plugin lets you interact with Git without leaving the Godot editor. More information can be found at https://github.com/godotengine/godot-git-plugin/wiki.Only compatible with Godot 3.2.x to Godot 3.4.x.Installation: Copy the contents of the addons/ directory to your res://addons/ directory
A very simple and easy to use Finite State Machine for Godot.
A simple example scene, showing how to create a FPS camera.If you'd like to give me some feedback, or you'd like to help improve this demo, please leave a comment here:https://github.com/tavurth/godot-simple-fps-camera/issues
HathoraHTTPRequest is a Godot 3.x plugin that extends HTTPRequest node to provide an easy access to Hathora API endpoints from GDScript.
Define categories, groups and buttons in the inspector using export vars in Godot 3.x!✅ Works in Godot 3.1 ~ 3.5