PGodot is a free and open-source procedural generation plugin for the Godot Engine. It enables developers to create dynamic 3D environments using noise-based techniques, directly from the editor or at runtime. This tool was developed with indie studios and solo devs in mind, offering procedural power without the complexity or price of commercial alternatives.
3D level builder tool with focus on creating indoors environment and automation.* Create mesh, collision, scenes and navigation mesh in one click.* Simple layout editing by placing area nodes.* Automate level creation with RoommateStyle resources.
Easiest and most reliable way in Godot to implement material footsteps. This addon supports GridMap material footsteps too.
This plugin allows you to run a set of commands when your project is initialized. This can be done by adding your list of commands to `res://assets/startup_runner/command.txt`, and enabling the plugin.This can be used to, say, start your music the moment the project loads or open your favorite git client.
Serves as an alternative to MultiplayerSynchronizer for synchronizing position and rotation properties of Node3D and extending classes.
LightSensor3D plugin provides a way to sample environment lighting in 3D scenes.This can be useful for stealth games where the player can hide in the shadows.Another application might involve tinting 2D UI elements like FPS weapons.
This is a simple implementation of mqtt 3.It adds a node that can be used entirely without code and just visually!Just ws/wss brokers are supported for cross compatibility reasons (browser support).There are no plans/needs to add tcp/udp.
A script used to make a DollyZoom effect.Instanciate it and attach it to a camera.The controller will adjust the camera FOVdepending of the distance between the camera and the tackedsubject or start distance.Dolly Zoom Effect (Vertigo Effect)The Dolly Zoom is a camera technique where thecamera moves closer or farther from a subject whilezooming in or out to keep the subject the same size.This creates a disorienting effect where the backgroundappears to expand or contract.How It Works:Moving forward (dolly in) → Zoom out.Moving backward (dolly out) → Zoom in.Famous Examples:Vertigo (1958) – First use of the effect.Jaws (1975) – Iconic shark attack realization scene.Goodfellas (1990) – Used to show paranoia.This effect is widely used in filmmaking to create tension and unease.
Is safe area node that set offsets by member or automatic set from cutout areas to ensure fit within safe area. It's useful for build mobile games or apps.● Usage:Just create Notchz as root node or add as a main UI.
A teeny-weeny plugin which:- Auto-selects the appropriate 2D or 3D view when selecting a 2D. Control or 3D node in the scene tree.- Opens the script editor when a transformless Node with an attached script is selected.
A Godot 4.0 addon that adds a LayoutNode3D node that allows you to easily layout child nodes in 3D on any axis and with custom spacing.
Create 2d projectiles that move toward the target on a curve with gravity param to adjust the slope of the curveFor more information navigate to:https://github.com/MeroVinggen/Godot-ProjectileOnCurve2DPlugin