This is an extension that adds support for creating lua modding or in game scripting in a sandboxed environment. We aim to provide API like the lua C API for GDScript.You can find full documentation and tutorials at: https://luaapi.weaselgames.info/latest/Importantly this is NOT meant to be a replacement for or alternative to GDScript. This extension provides no functionality to program your game out of the box.This is built for the godot 4.1-stable release. But should work with newer minor versions.Currently the LuaJIT version only supports Linux, Windows and MacOS
Quick Information
Description:This plugin can detect if input is coming from Keyboard And Mouse or Controller, and can detect what type of controller is being used (Xbox, PlayStation, Nintendo, Steam), it uses a simple autoload so you don't have to do anything else other than just using it!Usage:1) When you have to check if the user is currently using a gamepad or a keyboard you can just use: "KBM_ControllerSwitchDetector.keyboardOrController" (true if Keyboard is being used, false if Controller is currently being used)2) When you have to get the controller type, use:"KBM_ControllerSwitchDetector.controllerType"
KBM-ControllerSwitchDetector
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Godot 4.1+ Addon which detects if player is using controller or the Mouse And Keyboard input method.
Description: This plugin can detect if input is coming from Keyboard And Mouse or Controller, and can detect what type of controller is being used (Xbox, PlayStation, Nintendo, Steam), it uses a simple autoload so you don't have to do anything else other than just using it! Usage:
- When you have to check if the user is currently using a gamepad or a keyboard you can just use: "KBM_ControllerSwitchDetector.keyboardOrController" (true if Keyboard is being used, false if Controller is currently being used)
- When you have to get the controller type, use: "KBM_ControllerSwitchDetector.controllerType"
Description: This plugin can detect if input is coming from Keyboard And Mouse or Controller, and can detect what type of controller is being used (Xbox, PlayStation, Nintendo, Steam), it uses a simple autoload so you don't have to do anything else other than just using it! Usage: 1) When you have to check if the user is currently using a gamepad or a keyboard you can just use: "KBM_ControllerSwitchDetector.keyboardOrController" (true if Keyboard is being used, false if Controller is currently being used) 2) When you have to get the controller type, use: "KBM_ControllerSwitchDetector.controllerType"
Reviews
Quick Information
Description:This plugin can detect if input is coming from Keyboard And Mouse or Controller, and can detect what type of controller is being used (Xbox, PlayStation, Nintendo, Steam), it uses a simple autoload so you don't have to do anything else other than just using it!Usage:1) When you have to check if the user is currently using a gamepad or a keyboard you can just use: "KBM_ControllerSwitchDetector.keyboardOrController" (true if Keyboard is being used, false if Controller is currently being used)2) When you have to get the controller type, use:"KBM_ControllerSwitchDetector.controllerType"