Replicate Operating System key presses and release into Godot.Useful if there is a need to listen key press/release when Godot window is not focus. Examples:- Overlays (like Steam and Discord show overlays)- Streaming software (like OBS Studio use to change scenes)- VTuber software (change character state)Compatibility with Linux (X11) and Windows.
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A Native Database Addon for Godot 4I wanted to easily manage Resources for online Godot projects in an database without needing to write project-specific code for serializing, transmitting, deserializing, and validating those Resources.Alexandria is a project attempting to fulfill this niche. The primary goal is to help facilitate the creation of online games in Godot without necessarily writing any networking code."Alexandria" is the name of the overarching project, but it's made up of various individual plugins; alexandria.netclient is a client-side interface for remote database interactions.A pre-built database server application can be found at the releases page: https://github.com/BtheDestroyer/godot-alexandria/releasesA "Getting Started" guide can be found in the project's README: https://github.com/BtheDestroyer/godot-alexandria?tab=readme-ov-file#getting-started
A Native Database Addon for Godot 4 I wanted to easily manage Resources for online Godot projects in an database without needing to write project-specific code for serializing, transmitting, deserializing, and validating those Resources. Alexandria is a project attempting to fulfill this niche. The primary goal is to help facilitate the creation of online games in Godot without necessarily writing any networking code. "Alexandria" is the name of the overarching project, but it's made up of various individual plugins; alexandria.netclient is a client-side interface for remote database interactions. A pre-built database server application can be found at the releases page: https://github.com/BtheDestroyer/godot-alexandria/releases A "Getting Started" guide can be found in the project's README: https://github.com/BtheDestroyer/godot-alexandria?tab=readme-ov-file#getting-started
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Quick Information
A Native Database Addon for Godot 4I wanted to easily manage Resources for online Godot projects in an database without needing to write project-specific code for serializing, transmitting, deserializing, and validating those Resources.Alexandria is a project attempting to fulfill this niche. The primary goal is to help facilitate the creation of online games in Godot without necessarily writing any networking code."Alexandria" is the name of the overarching project, but it's made up of various individual plugins; alexandria.netclient is a client-side interface for remote database interactions.A pre-built database server application can be found at the releases page: https://github.com/BtheDestroyer/godot-alexandria/releasesA "Getting Started" guide can be found in the project's README: https://github.com/BtheDestroyer/godot-alexandria?tab=readme-ov-file#getting-started