These are support scenes for creating AR and VR applications in Godot.Please note: Godot XR Tools v3 has breaking changes compared to v2!They need to be used in combination with one of the AR or VR interfaces.This plugin requires features added to Godot 3.5Documentation is provided here:https://godotvr.github.io/godot-xr-tools/
Quick Information
This is an addon for implementing rollback and prediction netcode in the Godot game engine.Beyond the basics (gathering input, saving/loading state, sending messages, detecting mismatches, etc) this library aims to provide support for many of the other aspects of implementing rollback in a real game, including timers, animation, random number generation, and sound - along with high-quality debugging tools to make solving problems easier.Implementing rollback and prediction is HARD, and so every little bit of help is important. :-)
Godot Rollback Netcode
See the project page.
This is an addon for implementing rollback and prediction netcode in the Godot game engine. Beyond the basics (gathering input, saving/loading state, sending messages, detecting mismatches, etc) this library aims to provide support for many of the other aspects of implementing rollback in a real game, including timers, animation, random number generation, and sound - along with high-quality debugging tools to make solving problems easier. Implementing rollback and prediction is HARD, and so every little bit of help is important. :-)
Reviews
Quick Information
This is an addon for implementing rollback and prediction netcode in the Godot game engine.Beyond the basics (gathering input, saving/loading state, sending messages, detecting mismatches, etc) this library aims to provide support for many of the other aspects of implementing rollback in a real game, including timers, animation, random number generation, and sound - along with high-quality debugging tools to make solving problems easier.Implementing rollback and prediction is HARD, and so every little bit of help is important. :-)