Synchronize an animation player position with a position input value.This forces a transition between points in the animation rather than sudden jumps due to erratic position inputs.The demo shows an HSlider being used to move a Sprite whose position is determined by an animation track.
Quick Information
Quaternius' Simple Nature pack
Port of Quaternius' "Simple Nature" pack to Godot 4.0.Assets: * 3 Bushes * 3 Grass Variants * 3 Rocks * 4 TreesFormats: * glTF Files * Materials * Meshes * Staticbodies
Supported Engine Version
4.0
Version String
1.0
Support Level
community
Modified Date
3 years ago
Git URL
Issue URL
Port of Quaternius' "Simple Nature" pack to Godot 4.0. Assets: * 3 Bushes * 3 Grass Variants * 3 Rocks * 4 Trees Formats: * glTF Files * Materials * Meshes * Staticbodies
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Quick Information
Quaternius' Simple Nature pack
Port of Quaternius' "Simple Nature" pack to Godot 4.0.Assets: * 3 Bushes * 3 Grass Variants * 3 Rocks * 4 TreesFormats: * glTF Files * Materials * Meshes * Staticbodies
Supported Engine Version
4.0
Version String
1.0
Support Level
community
Modified Date
3 years ago
Git URL
Issue URL