Synchronize an animation player position with a position input value.This forces a transition between points in the animation rather than sudden jumps due to erratic position inputs.The demo shows an HSlider being used to move a Sprite whose position is determined by an animation track.
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A port of Kenney's Pixel Platformer assets to Godot 4.0.In addition to the textures from the pack, pre-made tile sets can be found under "addons/kenney pixel platformer/tile sets/"; one for the backgrounds, and one for the rest.All files not in "addons/kenney pixel platformer/" can be ommited; these are simply dependencies for the "sample.tcsn".
A port of Kenney's Pixel Platformer assets to Godot 4.0. In addition to the textures from the pack, pre-made tile sets can be found under "addons/kenney pixel platformer/tile sets/"; one for the backgrounds, and one for the rest. All files not in "addons/kenney pixel platformer/" can be ommited; these are simply dependencies for the "sample.tcsn".
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Quick Information
A port of Kenney's Pixel Platformer assets to Godot 4.0.In addition to the textures from the pack, pre-made tile sets can be found under "addons/kenney pixel platformer/tile sets/"; one for the backgrounds, and one for the rest.All files not in "addons/kenney pixel platformer/" can be ommited; these are simply dependencies for the "sample.tcsn".