This is an extension that adds support for creating lua modding or in game scripting in a sandboxed environment. We aim to provide API like the lua C API for GDScript.You can find full documentation and tutorials at: https://luaapi.weaselgames.info/latest/Importantly this is NOT meant to be a replacement for or alternative to GDScript. This extension provides no functionality to program your game out of the box.This is built for the godot 4.1-stable release. But should work with newer minor versions.Currently the LuaJIT version only supports Linux, Windows and MacOS
Quick Information
Fluid HTN (Godot 4.1 ~ 4.6)
A simple HTN planner based around the principles of the Builder pattern.A Fluid HTN for Godot implemented in GDScript.
Supported Engine Version
4.1
Version String
0.4.1
Support Level
community
Modified Date
5 months ago
Git URL
Issue URL
A simple HTN planner based around the principles of the Builder pattern. A Fluid HTN for Godot implemented in GDScript.
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Quick Information
Fluid HTN (Godot 4.1 ~ 4.6)
A simple HTN planner based around the principles of the Builder pattern.A Fluid HTN for Godot implemented in GDScript.
Supported Engine Version
4.1
Version String
0.4.1
Support Level
community
Modified Date
5 months ago
Git URL
Issue URL