Install Asset
Install via Godot
To maintain one source of truth, Godot Asset Library is just a mirror of the old asset library so you can download directly on Godot via the integrated asset library browser
Quick Information
GoBuild is a free, open-source mesh editor for Godot 4 that lets you model, edit, and iterate on 3D geometry directly inside the Godot editor. No need to import from Blender, no round-tripping through external tools necessary.
GoBuild
Free, open-source in-editor mesh modelling for Godot 4.
Block out levels, sculpt geometry, and ship game-ready meshes without leaving the Godot editor.
What is GoBuild?
GoBuild is a Godot 4 EditorPlugin that brings in-editor mesh modelling directly into Godot. Create and edit 3D geometry at the vertex, edge, and face level β select elements, move and rotate them, and build scenes out of solid shapes, all without leaving the editor.
Designed for level blockout, architecture, and game-ready props. No external tools required for common geometry tasks.
Status
π§ Active development β Stage 2 (Element Selection & Transform).
Primitive shapes, sub-element selection, move handles, rotate handles, and box select are working. See GUIDE.md for what you can do right now.
Installation
From the Godot Asset Library (once listed):
- Open Project β AssetLib inside Godot.
- Search for GoBuild and install.
- Enable the plugin under Project β Project Settings β Plugins.
From a release zip:
- Download the latest zip from Releases.
- Drop the
addons/go_build/folder into your project'saddons/directory. - Enable the plugin under Project β Project Settings β Plugins.
From source:
git clone https://github.com/marcel-b-roodt/GoBuild.git
Open project.godot in Godot 4. The plugin activates automatically.
Quick Start
See GUIDE.md for a full walkthrough β creating shapes, selecting elements, moving and rotating geometry, and all keyboard shortcuts.
Contributing
Bug reports, feature requests, and pull requests are welcome. Please open an issue first for significant changes.
Support the project
GoBuild is free and open-source. If it saves you time, consider supporting development on Patreon (coming soon).
License
GPL v3 β see LICENSE.md.
GoBuild is a free, open-source mesh editor for Godot 4 that lets you model, edit, and iterate on 3D geometry directly inside the Godot editor. No need to import from Blender, no round-tripping through external tools necessary.
Reviews
Quick Information
GoBuild is a free, open-source mesh editor for Godot 4 that lets you model, edit, and iterate on 3D geometry directly inside the Godot editor. No need to import from Blender, no round-tripping through external tools necessary.