Synchronize an animation player position with a position input value.This forces a transition between points in the animation rather than sudden jumps due to erratic position inputs.The demo shows an HSlider being used to move a Sprite whose position is determined by an animation track.
Quick Information
This plugin aims to address a missing feature in the Godot IDE, the "SCOPE," which finds the selected node and brings it into focus.The inspiration is based on the classic scope feature of the IntelliJ IDE.
Godot Plugin: Scope (node finder)
This plugin aims to address a missing feature in the Godot IDE, the "SCOPE," which finds the selected node and brings it into focus.
The inspiration is based on the classic scope feature of the IntelliJ IDE.
IntellIJ insipiration:
Godot Plugin:
This plugin was created together with Juan FDS and was recorded for the Godot Meetup Argentina community .
Icon designed by DELAPOUITE from Website, licensed under Creative Commons Attribution 3.0.
This plugin aims to address a missing feature in the Godot IDE, the "SCOPE," which finds the selected node and brings it into focus. The inspiration is based on the classic scope feature of the IntelliJ IDE.
Reviews
Quick Information
This plugin aims to address a missing feature in the Godot IDE, the "SCOPE," which finds the selected node and brings it into focus.The inspiration is based on the classic scope feature of the IntelliJ IDE.