The GBM2K (Grid Based Movement 2K) Framework is a Godot project that facilitates the creation of 2D grid-based games.
This is a simple third person controller for Godot 4.1+, it's a hybrid between GDQuest's Godot 3 third person controller and Devlog Logan's third person controller, I think this fixes all the issues that both controllers had, feel free to use.
This template help you to create games which use pathfinding system!
FeaturesInventory Management: Players can collect and manage a variety of items within their inventory.Item Interaction: Items can be used or selected to interact with other elements in the game world.Crafting System: Players can craft new items by combining collected items according to specific recipes.Interactive Environment: The system includes interactive doors and drawers that can be locked/unlocked and opened/closed by dragging with the mouse. There is also a ladder and elevator system.Camcorder with Night Vision: A camcorder equipped with night vision that players can use and recharge, adding a layer of depth to gameplay.
Kenney's Starter Kit 3D Platformer is a basic template for a 3D platformer game in Godot 4.3 (stable). Includes features like;- Character controller (with double jump)- Collectable coins and falling platforms- Camera controls (rotate, zoom)- Gamepad support- Sprites and 3D Models (CC0 licensed)- Sound effects (CC0 licensed)
A simple Godot online multiplayer networking setup: connect to an online server, instance a map, spawn players, and update their positions.
Starter Kit City Builder is a basic template for a 3D city builder in Godot 4.3 (stable). Includes features like;- Building and removing structures- Smooth camera controls- Dynamic MeshLibrary creation- Saving/loading- Sprites and 3D Models (CC0 licensed)Controls:- W A S D: Move camera- Right mouse button: Hold to rotate camera- Left mouse button: Place building- DEL: Remove building- Spacebar: Rotate building- Q / E: Toggle between buildings- F1: Save- F2: Load
What is this?This is a Match Maker demo project for Godot.The Match Maker framework is a project to enable easy and customizable multiplayer between two or more peers, remotely and locally.It uses the "WebRTC (SIPSorcery)" plugin, also found here on the AssetLib (https://godotengine.org/asset-library/asset/2394) or on GitHub (https://github.com/SakulFlee/Godot-WebRTC-Match-Maker/)Why use this?This project enables you to implement a fully working match-making based Multiplayer within a few lines of code inside Godot!The default settings already allow for most types of connection, for strict networks a TURN server as a relay is required.Read more here: https://github.com/SakulFlee/Godot-WebRTC-Match-Maker/blob/main/Documentation/Match%20Maker/GettingStartedWithMatchMaker.md#better-connectivityHow to use this?1. Use this template as a starting project inside Godot2. Build the project AT LEAST once2a. (If on an older Godot version: Restart the Editor/Reload the project!)3. Go to the top left corner of Godot and go to Project -> Project Settings.Then, click on the Plugins tab and enable both plugins.For more details please refer to the GitHub page:https://github.com/SakulFlee/Godot-WebRTC-Match-Maker/
Framework for building a platformer game with a character that sticks to surfaces with enough speed
an opinionated template for Godot 4.3+, for 2D/3D. see README for what it provides.
A really simple first person template, containing really basic stuff for developing first person games. That includes:- Player with basic movement- Interaction system- Basic pause and main menu
This is a 2D, Pixelart, Topdown, action Starter/Template Project that includes all the basics you need to get started creating a game.It includes:- 2 Levels with different tile-sets- Quests- Combat- Talking NPC's- Coins to pick up..And much more!Consider clicking 'View Files' rather than 'Download' to see the full project on GitHub. There might be a newer version there and you can find more information, links to helpful resources, video tutorials for different parts of the project etc.