Godot maze generator using Optimal Path algorithm.
A simple, unobtrusive, editor plugin for tracking the time spent on a project.
Godot Text Interface Engine (GodotTIE for short) is a simple-to-use node that works like a Text Dialogue Box; it gets the job done, and it's highly customizable (most of its variables can be changed on the editor).
A hacky deformable 2D mesh engine for Godot which achieves to maintain visual continuity as opposed to cut-out yet introduces a degree of distortion. Anyway, suited for a variety of use cases.Read the full documentation at the project page.
What it doesIt records your project lifetime (an duration), so you can know when you started and how long you have been working on a project.It also provides some basis analysis of your project like file sizes, file types, line of code etc.This is my first (hello-world) Plugin.Feel free to tell me how to make it more useful..Hope you might find it useful or !:D
A Simple customizable Text Menu plugin for Godot.It adds a "SimpleTextMenu" node to Godot, in which you can easily create a retro-like text menu with as many options you want.Its main features:- Can add as much options you need.- Editor-friendly, you can check the menu changes in real-time.- Signal-friendly, it's easy to check which option is being selected.- Options to change the cursor side and menu orientation.
'Aseprite import' is an import plug-in for animated sprites created in sprite editor and pixel art tool Aseprite (http://www.aseprite.org/).Aseprite generates sprite sheet and metadata files on export, which are then imported into Godot Engine projects as scene files.Further changes made from Aseprite are merged intelligently into already imported scenes, so that modifications made to nodes and animations are retained.Read the included README.markdown file for instructions and important notes.Sprites used for preview: 'Animated Skeleton' (http://opengameart.org/content/animated-skeleton) by Calciumtrice, used under CC BY (https://creativecommons.org/licenses/by/3.0/legalcode)
A simple Godot CRT Shader that allows some customization on its looks.
This plugin adds a new TreeNode node to Godot. After having created a resource to this node and attached it the TreeNodeResource script provided, the user can design Dialog Trees in the TreeNode.
This tool adds a GDCharts Control node.It allows you to create fancy line charts and pie charts.
Polygonizer creates Polygon2Ds from Sprites
Tilesethelper helps you creating and changing tiles for the tileset scene.- create tiles from images- cut image(tileset) in tiles- set Collision on tiles- set NavigationPolygon on tiles- set LightOccluder on tiles