A tool that allows the creating of graphs/charts.Current Supports LineGraph and some Pie Charts.example_ChartGraph folder contains all examples and can be deleted.
Adds a new, feature-packed UI nodetype for displaying text with a typewriter effect.Features include:- Full bbcode support, including custom effects!- Change speed dynamically!- Play forwards or backwards!- Play random voice effects when a letter is typed!- Automatic scrolling for oversized text!- Built-in text skipping and acceleration!- Automatically plays when the message is changed!- Text Transition effects!Updated 9/29/2020:- Now 3.2.3 compatible- Some new features. (See github commit)- The github now has a wiki with some usage informationUpdated 11/3/2020:- Now supports fancy text transition effects!- A number of squashed bugs- Finally remembered to update the version number in the config file. Oops.
A container that lays out it's children on a horizontal row according to their minimum sizes. When it can't fit another, it starts a new row.The node is called "HFlowContainer" and is a child of "Container".Features:- Updates when it's width is changed.- Works in the editor.- Works in ScrollContainer.- Hiding children works.- Customizable horizontal and vertical margins between the child nodes.The container does (currently) not support:- Child scaling.- Child rotating.- Child Size Flags ("Fill", "Expand" etc.)---- Changelog ----- 1.0.0: Initial release.- 1.0.1: Fixed "narrowing conversion" warnings.- 1.0.2: Works by default in ScrollContainer. (By always settting horizontal size flag to EXPAND + FILL)
Create CollisionPolygons from Sprites
I am building out a re-useable Camera Controller singleton. So far it has a shake feature that uses perlin noise and tweening to create some smooth camera effects.You can use the base class for production or the dev tools class for on screen testing of the screen shake.A work in progress to be sure. Currently working on a change camera target system that allows smooth transitions between on screen targets.https://www.burtonmediainc.com/#godot-camera-controller-2d
This is easy way to put a joypad in your godot project.
A GDScript port of Delaunator: A fast library for Delaunay triangulation of 2D points.
Nodes to implement a blocking dialogue system, including text output, text input and selection of an element from a list.The nodes support the keyboard, mouse and multitouch, and block the input as long as the player is interacting with them.
Emoji mode use Twemoji.This addon provides the following nodes to use emojis in Godot:EmojiIcon: A node that displays an Emoji.EmojiButton: A node that displays an Emoji as a button.It's also adds EmojiFinder to the Godot editor's toolbar. So you can find the emojis easily.
An overworld map for a JRPG.Comes with Dialogic v1.1 by coppolaemilio. For more info on Dialogic, see https://github.com/coppolaemilio/dialogic
This will add a CalendarButton node that allows you to easily select a date without having to do all the work of creating your own Calendar and Date classes. Very easy to use.
An RPG style RichTextLabel node that plays a message bit by bit with accompanying sound.