easy to use add-on for creating tutorials and introduction section inside Godot scenes.Create an IntroController, and set its name/theme (for label and buttons). Then add IntroTip nodes to it as children. set highlighted area for your tip using Godot's native polygon tool, give it a tip text, and then start the intro by calling start() on Introcontroller.
A widget that displays a roller animation of numbers.
Provides bottom panel palette for tile maps
Provides parallax 2D node to avoid using ParallaxBackgroundThis is a plugin for Godot Engine that provides new class Parallax inherited from Node2D that moves itself relative to actual viewport center. It helps create beautiful volumetric decorations like foliage, distant or near objects ant other effects based on following viewport.You can:- Disable/enable it in game and optionally in editor- Control motion_scale and motion_offset like in ParallaxLayer- Set process mode (Process / Physics process)
Addon to make bullethells. It takes care of everything related to bullet spawning : patterns, bullet properties, event triggering,... Features include complex bullet movement (from math equations to custom drawn paths), advanced homing features, built-in animation and sound manager, ability to randomise everything, and much more !As a BulletHell dev myself, my aim is to create a plugin able to recreate ALL the attack patterns present in your favorite bullethell games, with easiness of use and flexibility in mind.(Version for Godot 4 soon available) This version also works for Godot3.5Godot 4 version : https://godotengine.org/asset-library/asset/7559Here is the full documentation : https://docs.google.com/document/d/1y2aPsn72dOxQ-wBNGqLlQvrw9-SV_z12a1MradBglF4/edit?usp=sharing
This is a plugin that lets you use FontAwesome 6 (free) icons in your project.