A simple knob UI scene that lets you rotate a knob by dragging it up and down, or by scrolling the mouse while while hovering the cursor over it.Includes easy to use export variables to set the degree amounts for the knobs' starting rotation, minimum/maximum rotation and dial sensitivity. You can also change the sprites for the knob.
Godot 2D Essentials is your all-in-one solution for game development, offering a robust collection of production-ready components designed to accelerate your 2D game projects.With these components, you can streamline the implementation of essential behaviors while preserving the unique logic of your game.
This addon allows you to import .nw level files used by the Graal Online game engine and use them in Godot as a TileMap object.Current features include:- Import a .nw level as a TileMap- Load NPCs as Sprite2D objects. If the image is invalid or missing from your project, warnings will be shown.- Select tileset when importing the level using two different presets:-- Default = creates a TileSet resource from a provided .png image-- Godot Tilemap = uses a provided TileSet for the levelPlanned features:- Import .gmap as a large TileMap- Generate one directional "NPCs" from level data
Note: This verison of the plugin is for Godot versions 4.1 and 4.2, and uses the TileMap node which is deprecated in 4.3. If you wish to use this plugin with the new TileMapLayer node, see asset https://godotengine.org/asset-library/asset/1806
There are resources for calculating the movement of characters in 2D action games.
simplest functioning touch joystick with the flexibility of actions and signals.
Provides an interface for loading real world map imagery into Godot with optional caching to reduce network traffic.
Onscreen Keyboard Plugin for Godot Engine. Displayed as soon as LineEdit or TextEdit are in focus. Select your OnscreenKeyboard object and apply your custom styles and font via inspector. (You can find some default dark-flat-like-styles inside the plugin/customize/styles folder)
TileBitTools is a Godot 4 plugin for autotile templates and terrain bit editing.- Built-in autotile templates for all 3 terrain modes* 3x3 minimal, 3x3 16-tile and 2x2 templates from Godot 3 documentation* Blob, Wang and Wang 3-terrain templates to match Tilesetter's default export* 256-tile Corners and Sides templates from TilePipe2 (requires plugin for use)* Simple 9- and 4-tile templates- Custom user template creation- Bulk terrain bit editing buttons: Fill, Set Bits, and Clear- Customization options in Project SettingsSee github.com/dandeliondino/tile_bit_tools for full Readme and Wiki documentation
The Smooth 2D Camera Controller gives you complete control over camera movement, delivering fluid gameplay experiences with minimal setup.⚙️ How to installDownload the .zip fileExtract the folder `addons` to the root folder of your projectOpen Godot Editor to edit your projectEnable `smartcamera2d` on Project Settings -> PluginsYou might also like:2D Top Down Shooter Template - https://andre-micheletti.itch.io/2d-top-down-shooter-engine-for-godot
A variety of tools to help create cool weather effects quickly
A texture which adapts the image it displays based on the currently connected controller.Useful for button prompts in UI elements.