cuberact
cuberact-library
CRope2D - 2D rope physics for Godot 4.5+A GDExtension that adds rope simulation to your Godot projects using Verlet integration.Drop a CRope2D node into your scene, set a few properties, and you have a working rope with physics.Features:- Configurable stiffness and damping- Collision with StaticBody2D, RigidBody2D, CharacterBody2D- Anchor system (start, end, both, none)- Modular architecture - plug in force, line, render, and break modules- Built-in modules: gravity, wind, magnet, smooth/simplify/subdivide, tension-based breaking- Write your own modules in GDScript- Platforms: macOS, Linux, Windows, WebIncluded:- 14 example scenes (basic setup, grappling hook, pendulum, stress test, boulder network...)- 10 custom module examples (antigravity, glow, wave, trail, particles...)- Full API documentation integrated into the Godot editorFree to use. Payment only required when shipping a published game.www.cuberact.org