Juego de Plataformas con algunos añadidos para simular las mecánicas del Mario Bros.
Mecánicas del clásico Flappy Bird producidas en Godot Engine con los assets de Kenney.
A small demo game in the spirit of Doodle Jump, using both VisualScript, GDScript and a Shader. Please see README.md for additional instructions after downloading.Screenshot: https://imgur.com/a/JaNFiuf
A small addon that generates 3d mazes using a depth-first search algorithm. It can exclude user-defined zones from generation and suggest locations for items (doors, keys, chests...).
Plugin that allows connections to Twitch Chat using IRC. Comes with example scene in the form of an editor dock.
This is a lower-definition concrete or cement material, as commonly found in sidewalks, driveways, curbs, or construction.
Simple Gizmo that allows you to easily transform bones in the editor so you can do animations in Godot.
This demo shows how to make correct objects stand up function for planetary gravity in Godot Engine. Requires Godot Engine 3.0 RC3 or higher version.Use Arrow keys or WASD to move the capsule and mouse to rotate.
This is a high-definition concrete or cement material, as commonly found in sidewalks, driveways, curbs, or construction.
OpenHMD GDNative driver for Godot.Windows build only at the moment, Mac and Linux builds will follow soon.
A basic water (spatial-) material for the Godot Engine 3.x.There is also a step by step video on you tube that shows how this material was created.
This tool will help make a first person controller(used in FPS games) from scratch. Install it. Just drag the ToBeDropped.tscn file to your scene and that's it. If you already have a camera in your scene, you may need to delete it.