Mecánicas del clásico Flappy Bird producidas en Godot Engine con los assets de Kenney.
A small demo game in the spirit of Doodle Jump, using both VisualScript, GDScript and a Shader. Please see README.md for additional instructions after downloading.Screenshot: https://imgur.com/a/JaNFiuf
A small addon that generates 3d mazes using a depth-first search algorithm. It can exclude user-defined zones from generation and suggest locations for items (doors, keys, chests...).
Juego de Plataformas con algunos añadidos para simular las mecánicas del Mario Bros.
A TrackballCamera that responds to input from mouse, keyboard, joystick and touch, in order to rotate around its parent node while continuously facing it.- stays around its parent node, even if it moves- no gimbal lock (quaternions ♥)- camera inertia for a smoother experience- the parent node does not have to be centered in the camera's view- a bunch of parameters to configure everything as you want it- won't work on godot 3
Simple 3D Water Shader for Godot Engine.
A simple tool to import skyboxes (cubemaps) from Internet resources sites to use in Godot Engine.For comments, requests and other things use this thread https://godotdevelopers.org/forum/discussion/17435/godot-skybox-converter-plugin#latest
Navigation Agent for Godot Engine.See https://github.com/khairul169/gd-nav_agent for method list.
DigiVR is a project aimed to port GoogleVR system to Godot Engine. It's aimed now as a plugin, so feel free to give feedback.
Do you like thin sharp lines of Kentucky Route Zero? Do you like Battlezone? Do you want to use wireframe art style? Do you need outline shader? The problem of pure wireframe look is that every edge of the model is rendered. And because every model has to be triangulated before rendering, you will get a very noisy look with a lot of unwanted triangles. This tool will help you to create customized wireframe from imported mesh.
# animated cameraA small addon to make controlling third person cameras easier.This addon adds a new type of node that will simplify creating a camera that looks at a specific position/node from a set distance and angle.Also there are options to let it move around that position in a circle or to change that point/position and angle with a transition.The speed of these animations/transitions can be controlled as well by defining how long they may take.
A SICK Mod of Zylann's terrain editor that now lets you paint your terrain entirely from vertex color and alpha data, NO UV's!!!!Choose from 16 seemless gorgeous textures to rapidly develop your game with ease.Simply load up the plugin, select the terrain, select vertex paint, choose a color, choose a brush and you're ready to go.Remember you can change the alpha values of your color for the other 8 terrain types.Slopes and snow are autogenerated from normal and height data.HAVE FUN!!!Update 05/20/2017: V1.1 Released Now features easy terrain icons to make painting your terrain even simpler :)