An Escoria stock UI with 9 verbs
An example game by MDNA games made using the Egoventure framework
A demo game made using the Escoria framework
A simple mouse-based Escoria stock UI
First person point and click adventure framework for Godot
A template for games based on the Escoria framework
An Escoria stock dialog manager
The core addon of the Escoria framework
Icospheres are normally used to achieve a more isotropic (regular) layout of vertices than a UV sphere
Godot Open Adventure Template (GOAT) is a tool for making 3D adventure games. It supports a simple inventory system, interacting with objects and screens, playing voice recordings with subtitles, and changing game settings.
A simple plugin that covers for the Godot's still missing Level of Detail management. It's a tool to manage world maps more easily. It works recursively, meaning it can manage LOD Objects under other LOD Objects. This way you don't have to worry about managing every single prop, and can edit the world map chunk by chunk.Examples, and a detailed usage guide are on the Github page.
Game template for games using the EgoVenture First Person Adventure framework for Godot.