Demo for Godot 3.2.3 showing how to intersect an object in an orbit by calculating the trajectory using binary search.
Demo for a search bar with fuzzy string matching.
This is Flappy Bird clone, easy way to get started with Godot. You can learn various things from this sample.
A demo scene showing off the Shell Fur Add-onChanges in version 0.2.0:* Updated to version 0.2.0 of the addon* Added an extra copy of the ballboy character that is using the growth api as an exampleChanges in version 0.1.1:* Updated to version v.0.1.1 of plugin* Included a version of the demo scene to run on mobile (experimental)
A demo of a item dynamic item drop system with a Tween node. The item pops out of a chest and bounces upon reaching the ground. The drop animation is customizable.
Demo for gd-YAFSM, to showcase how you can integrate gd-YAFSM into your project.
A set of shaders and a custom camera node to easily integrate post process outlines into your game. Works with both 2D and 3D games. Documentation at:https://github.com/jocamar/Godot-Post-Process-OutlinesIf you have any questions feel free to reach out to me on Twitter:https://twitter.com/joaomarinheiro
Short adventure/narrative game to showcase Escoria, the point & click template for Godot:https://godotengine.org/asset-library/asset/505It's used as a basis for the Escoria manual, which describes its internal mechanics:https://fr.flossmanuals.net/creating-point-and-click-games-with-escoria/
This demo gives you an intuitive sense of all kinds of transition types by graphs.
A basic system to write, save and load game data and settings.-Settings are saved as ConfigFile (cfg), while save games are saved as bytecode with different extensions to each slot (1, 2 and 3).-Most functions and variables have comments that explain their purpose.Language: GDScriptRenderer: GLES2
A collection of additional shader nodes ( + examples) that can be used in the visual shader editor to achieve common tasks faster.Installation:Just download into your projekt folder. The nodes are automatically added to shader editor. Example materials can also be found in the examples folder.Changelog 1.1:New Nodes:- Screen Space Refraction (GLES 3 only)- Read Normal Map - Various Noise nodes Changelog 1.2:New Nodes:- signed distance field (SDF) operator nodes (procedural shapes and pattern)- some generally useful helpers
A post effect outline shader for 3D screen.