You play as the knight and your goal is to keep the bishops count smaller than 10, if you captured a bishop you will play again, how long can you survive?
A demo of a item dynamic item drop system with a Tween node. The item pops out of a chest and bounces upon reaching the ground. The drop animation is customizable.
A simple text editor and saver.
Demo for Godot 3.2.3 showing how to intersect an object in an orbit by calculating the trajectory using binary search.
This demo gives you an intuitive sense of all kinds of transition types by graphs.
A simple base 64 encoder and decoder.
Demo for a search bar with fuzzy string matching.
Demo for gd-YAFSM, to showcase how you can integrate gd-YAFSM into your project.
A basic system to write, save and load game data and settings.-Settings are saved as ConfigFile (cfg), while save games are saved as bytecode with different extensions to each slot (1, 2 and 3).-Most functions and variables have comments that explain their purpose.Language: GDScriptRenderer: GLES2
Short adventure/narrative game to showcase Escoria, the point & click template for Godot:https://godotengine.org/asset-library/asset/505It's used as a basis for the Escoria manual, which describes its internal mechanics:https://fr.flossmanuals.net/creating-point-and-click-games-with-escoria/
This is Flappy Bird clone, easy way to get started with Godot. You can learn various things from this sample.
A demo scene showing off the Shell Fur Add-onChanges in version 0.2.0:* Updated to version 0.2.0 of the addon* Added an extra copy of the ballboy character that is using the growth api as an exampleChanges in version 0.1.1:* Updated to version v.0.1.1 of plugin* Included a version of the demo scene to run on mobile (experimental)