First person point and click adventure framework for Godot
The core addon of the Escoria framework
An Escoria stock dialog manager
Game template for games using the EgoVenture First Person Adventure framework for Godot.
Icospheres are normally used to achieve a more isotropic (regular) layout of vertices than a UV sphere
A template for games based on the Escoria framework
An Escoria stock UI with 9 verbs
Godot Open Adventure Template (GOAT) is a tool for making 3D adventure games. It supports a simple inventory system, interacting with objects and screens, playing voice recordings with subtitles, and changing game settings.
Licensing is complicated and tedious. This addon adds a preset window dialog and button that can show an interactive list of all engine licenses. Custom licenses can be added through the Nicense singleton.
An animated lowpoly Zombie for your game project!Animations :SPAWNIDLEWALKRUNATKATK HEADHITDEADvery important !!! if you have shakes during the animation, you must reimport the model in 60 fps, disable the optimizer and put all the bones in "nearest" mode in the interpolation mode.in the case of the zombie you have to put in "nearest" the "HIT" animation and the "ATK" animation.you have to do it on all bones!good game.
An animated lowpoly Bow for your game project!Animations :IDLEWALKRUNFALLJUMPRELOADAIMDISARMEDAIM IDLEFIREvery important !!! if you have shakes during the animation, you must reimport the model in 60 fps, disable the optimizer and put all the bones in "nearest" mode in the interpolation mode.in the case of the BOW you have to put in "nearest" the "AIM" animation and the "DISARMED" animation and the "FIRE" animationyou have to do it on all bones!good game.
A simple mouse-based Escoria stock UI