A pomodoro timer editor plugin. Improve your productivity!
Legacy version of the plugin. For Godot Engine v2.xYou can find 3.0 version here: https://godotengine.org/asset-library/asset/188An abstraction layer for Godot Engine to enable interaction with Twitch chat.History---------* v1.3.0 - Add your aliases for commands. They become a regular commands with a cloned reaction, so you can manage them as regular commands; - Chat list is now present, so you can track what users join or leave your chat (the corresponding signals are there) .* v1.2.1 - Integrated interactive commands.You can now easily add commands for the bot and reaction callbacks to them in a glimpse of a second!
A Godot2+ Panel Addon designed to speed up folder creation in new projects, can also bulk create folders in other directories.
A simple plugin that facilitates searching for placeholder assets.
Embrace a more data-driven workflow! Simply create a class which extends "data_item.gd" and create as many instances as you wish. Access the data with a powerful and simple to use API.Features:* Create data classes with the click of a button* Use gdscript to add properties and logic to your data classes, all instances will be Nodes* Supports binary and json serialization* Make use of the built-in export property hints* Add instance-specific custom properties* Access data with a simple API using the "data" singleton* ALPHA: Use the notification/observer system to react to changes in data items* ALPHA: Encrypt your data filesImportant: Do not forget to add a singleton called "data" which references the following file: "your_project/addons/godot_data_editor/data.gd"
Plugin that makes version management for your projects easier and adds the ability to check for newer published versions on iOS/Android
The Arc dark theme for godot editorBoth lowDPI and HiDPI are supported
'Aseprite import' is an import plug-in for animated sprites created in sprite editor and pixel art tool Aseprite (http://www.aseprite.org/).Aseprite generates sprite sheet and metadata files on export, which are then imported into Godot Engine projects as scene files.Further changes made from Aseprite are merged intelligently into already imported scenes, so that modifications made to nodes and animations are retained.Read the included README.markdown file for instructions and important notes.Sprites used for preview: 'Animated Skeleton' (http://opengameart.org/content/animated-skeleton) by Calciumtrice, used under CC BY (https://creativecommons.org/licenses/by/3.0/legalcode)
This plugin adds a new TreeNode node to Godot. After having created a resource to this node and attached it the TreeNodeResource script provided, the user can design Dialog Trees in the TreeNode.
This is a basic Fur shader demo with sharper furand with a slider that allow to interactively change the fur density.
MatCap Shader for Godot like Blender Matcap
A simple plugin which adds a new dock to your project. In this dock, the plug-in will track the amount of time that goes by as the project this plug-in is active in is open in your editor. This data is saved and restored automatically as the project is opened & closed. A reset button is provided if you want to reset your project time for any reason.Updates:-0.2: Added a session time tracker (resets every time you open the project)